Context & objectives
The global health crisis has caused considerable upheaval in the cultural and adult education sectors, as their actors, often accustomed to working collectively and with the public, have found themselves isolated behind their doors or their computers. How can these two sectors and their actors be resilient in the face of the crisis and, more generally, in the face of a world in which the digital world is becoming increasingly dominant? It is to this vast question that the partners of Hope in Us have decided to provide some answers. For us, this global health crisis is an opportunity to enter into a process of resilience and hope, taking care of ourselves and others, building with others and for all, where the experiences of some will enrich those of others. This is the challenge that we wanted to take up by creating a digital community, conceived in the principle of third places. These are spaces where different publics meet and where one can share, work, contribute, train and exchange. In addition to the third places that exist in many European territories, HOPE in US aims to create a virtual third place in which all European actors and citizens can be contributors and/or beneficiaries. In this online place, we want to make available multiple tools, methods, testimonies to allow the arts and culture sector to invent new modalities of creation, dissemination, mediation and to the adult and youth training sector to go beyond the logic of learning to invent more interactive pedagogical formats.
HOPE in US has three main objectives:
- Designing new modalities of creation, dissemination and mediation for European arts and cultural actors;
- Inventing interactive pedagogical formats for adult education actors;
- Making explicit the skills of learners and making their creative potential visible.
The project partners want to develop the capacity of the target groups to make sense of their actions, to become responsible for what they can change and to be resilient to what they cannot avoid. To achieve this, two innovative educational resources will be developed:
Hope in us is a community that already has 5 partners from 3 European countries.
If you would like to join the Hope in Us Community to share your social and digital skills, visit our Instagram and Facebook pages!
A Web TV
At a time when video has taken on major importance on the Internet, creating a Web TV is an effective way to promote projects, innovations and experiences. to promote projects, innovations and experiences. It is a playful tool that allows us to to communicate with all the actors of the Hope in Us community. We have created 5 programmes which are all hosted on Youtube and accessible in several languages. You in turn can use these programmes as an educational tool, but also enrich them or create new ones. You will find all the instructions for the filming.
The need to master and grow in the digital space is an unavoidable priority today. The toolbox allows for experimentation and learning to be resilient as well as training and to learn and use digital technology. Each user can use all or part of the proposed tools to meet their own needs or the needs of the groups they support. It is designed to be used in a hybrid environment, i.e. both on site and virtually. The 40 tools selected for this toolkit are divided into 4 main themes themes that we have chosen: - Develop your critical thinking skills - Get a job and explore the world of work Explore the world of work - Empower yourself - Be happy By joining the Hope in Us Community, you can also share and enrich this toolbox!